![]() The remaining games in the series were directed by Amy Hennig and continued with Dyack's vision of videos game set in a morbid world. After a private settlement, Crystal Dynamics continued with the development. Silicon Knights filed a lawsuit over the Legacy of Kain IP in 1998 after they discovered that a Blood Omen game was in development exclusively by Crystal Dynamics. He wanted to create an action adventure game for a more mature audience which would require good puzzle solving skills and test a players mental and physical dexterity. The first game in the franchise, Blood Omen, was the brain child of Denis Dyack. The game's story is non-linear with Kain and Raziel frequently traveling back in history to change Nosgoth's fate. The storyline features a variety of dark, manipulative characters with betrayal and deception as common themes throughout the series. The other main protagonist introduced later in Soul Reaver is Raziel, Kain's former first lieutenant and now his mortal enemy. The franchise was unique at the time for its choice of an anti-hero as a protagonist. ![]() Much of the story revolves around the vampire Kain and his destiny as Nosgoth's savior. The series is set in the mythical realm of Nosgoth where the land's two dominant races, the Ancient Vampires and the Hylden, are locked in an ageless war for its control. Crystal Dynamics took over development after the release of the first game and went on to add four sequels. The series broke new ground with its high quality of voice-acting and engaging storyline featuring complex and often dark characters. Originally created by Silicon Knights in association with Crystal Dynamics, Legacy of Kain is an action-adventure series known for its outstanding narrative and involving puzzle-based gameplay.
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